Showing posts with label Duncan Jones. Show all posts
Showing posts with label Duncan Jones. Show all posts

Saturday, 24 February 2018

Film Review: Mute

"I Love You So Much Leo, But You Don't Know Me..."


Engaging with and including myself within the small minority who can actually stand up proudly and state that 2016's Warcraft was actually better than most critics gave the movie credit for, Duncan Jones' career has drifted from contemplative low-budget success story (Moon) to big budget science fiction spectacular (Source Code) in a reasonably swift amount of time, and with the release of Mute this week as the latest Netflix original after years of development hell, Jones' long-term project, one deemed as the "spiritual sequel" to 2009's Moon, is finally brought to life, if only on the small screen. Following Alexander Skarsgård's (The Legend of Tarzan) Leo, the titular mute barkeep who attempts to solve the mystery of Seyneb Saleh's Naadirah's sudden disapearance within the heart of a future-world Berlin, Jones' latest is unfortunately a cliched and utterly soulless Blade Runner rip-off, one which attempts to sew together a noir-esque primary plot thread amidst stereotypical Russian gangsters, The Fifth Element style campness and eerily ill-judged set pieces which are as ridiculous as they are jaw-droppingly stupid, resulting in Mute conforming to the fate of The Cloverfield Paradox by being yet another Netflix funded let down. 


With Sally Hawkins managing to convey both rigorous emotion and heartwarming depth to a character of similar ilk in Guillermo del Toro's The Shape of Water, the inclusion of Skarsgård's Leo, the speech-free central character of the piece, is somewhat gimmicky and undeniably underwritten, with Hawkins' character necessary in furthering the audience's understanding of the relationship between herself and Doug Jones' aquatic monster, a level of narrative depth which is completely absent from the entirety of Jones' screenplay, resulting in Skarsgård's performance coming off as nothing more than a growling, angst-ridden puppet which is used to facilitate the furthering of plot when necessary. Whilst the opening forty five minutes of the piece is somewhat interesting, even with a heavy handed dose of exposition which explains absolutely everything in a excruciatingly painful paint-by-numbers fashion, the film really turns after a showdown between Leo and Dominic Monaghan's sex facilitator on a bed next to a staggeringly imaginative pleasure doll which resulted in one of the biggest unintentional laughs I will have this year, and with the emergence of the similarly awful Paul Rudd (Ant Man) as the least threatening villain of the year so far and Justin Theroux's (Mulholland Drive) overly misjudged paedophilic sidekick, Mute turns overly wacky and staggeringly dull rather quickly and with a conclusion which doesn't entirely make up for the wait, Jones' latest is annoyingly his weakest work to date, and for a project which took more than a decade to bring to the screen, one could have argued it should have stayed on the cutting room floor. 

Overall Score: 4/10

Monday, 6 June 2016

Film Review: Warcraft: The Beginning

"Is War The Only Answer?"


When it comes to past live-action video game adaptations that have made it on to the big screen within the past, let's say the record has not been the best so far. I mean look at Hitman: Agent 47 last year, what a load of rubbish that was and whilst others have trembled in the wake of mediocrity or downright awfulness, 2016 was tapped as the year for the reinvention of the genre with not only Assassins Creed hitting the big screen but Warcraft too, helmed by self-proclaimed fan Duncan Jones, director of sci-fi greats such as Moon and Source Code. Although I can admit to never playing a single second of Warcraft in the past, Jones' behemoth of a summer blockbuster was a surprising popcorn romp, one that indeed has a wide range of flaws and weaknesses, but one that was never challenging or seemed to be verging on the edge of boredom throughout its' questionable two-hour plus runtime. CGI galore and Flash Gordon esque costume design. What more does one want?


Amidst unpronounceable locations and names, Warcraft essentially focuses on the battle between Orcs and humans, coincided with some pretty funky CGI magic and featuring warlocks, wizards and flying eagle bird things within the realm of what is essentially a rip-off of Middle Earth. The Lord of the Rings comparisons do not stop there however, with similar themes and even similar characters resulting in a fundamental likeness on the surface but Warcraft falters on the scale of the latter's depth where even though there were some characters worth caring about, others simply acted either as canon fodder for giant hammers or as a tent-pole for extraordinarily polished suits of armour. Warcraft is set to be the starter pistol for another heavy-hitter of a blockbuster series and although it is indeed not perfect, far off in fact, Warcraft does the job and does it solidly, smashing humans to pieces as it traverses the world of humans in the 21st century. Over to you Assassins Creed, let's see if you can do better. 

Overall Score: 6/10