Showing posts with label square enix. Show all posts
Showing posts with label square enix. Show all posts

Monday, 30 January 2017

Marvel and Square Enix Assemble!

Marvel are finally returning to the PC/Console gaming realm! (Although we are getting Guardians of the Galaxy by Telltale SOON) A trailer released on the 26th details the brand new partnership between the two industry giants depicting the Avengers weaponry and tools scattered across a devastated landscape.

So what exactly does this mean? Well first of all we are getting a number of games over the next few years. The first release is rumoured to be a Spider-man game in 2018 BUT this is more likely the Sony release that has been floating around. Secondly, its going to look hella' pretty and will quite possibly be in tune with the current MCU.


Watch the trailer here!




What do you think of this news? Any Marvel heroes you want to see get their own game?

Tuesday, 10 June 2014

A Flurry of E3 2014 Trailers - Here's the ones that matter to me!

Simply said, the features and trailers emerging from E3 are incredible. Down below I will feature some of the best content from the event and my personal favourites from the first day. Let's get straight into it with the brand new Call of Duty: Advanced Warfare with a suspiciously Titanfall-esque style



Now a trio from one of the best developers around - Bioware with information on an unnamed title, a new Mass Effect and Dragon Age Inquisition.





Square Enix returns with a follow-up to its incredible Tomb Raider



The long-awaited and perfectly timed Star Wars Battlefront rears its head in this production trailer



The fear inducing Dying Light slaps Mirrors Edge in the face as it waltzes on stage



Evolve makes Arnie's Predator movie look tame



And who can't love Scalebound's use of giant dragons beating the hell out of giant monsters while a skinny dude runs around listening to dance music?



This is only scraping the surface of trailers that have been coming out and it can only get better. Be sure to check out the E3 website and Twitter for tons more information and stick around on Black Ribbon for lots more news and reviews!

Friday, 22 March 2013

Tomb Raider 2013 review!

Hey guys, sorry for the late review, but now I’m back again and reviewing the new Tomb Raider game by Crystal Dynamics and Square Enix. Enjoy. 
 
The game shows the origin story of the young Lara Croft who became shipwrecked on a uncharted island somewhere near the region of Japan. There she is, forced to use all her ingenuity and strength to survive against the hostile locals, but also to discover the secrets of the island.
Due to the game being the origin story, it is a completely new beginning for the Tomb Raider series.


First of all the story is very compelling, however in the first couple of hours I did feel it was very similar to the Lost series. Why I think that is because other people get stranded on a mysterious island that has hostile locals, plus some weird un-dead zombie people. I quickly get over it. What I did have trouble with (well it made me laugh more than anything) was how unmatched the game play was to the cut scenes. What I mean by this is that Lara's character is very different from the one you actually control (in the beginning). You start off with a few cut scenes of Lara being very afraid and being very hesitant when killing a deer to eat. But then a few seconds later, you shoot arrows until the cows come home; killing wildlife around you for extra XP. Later, Lara kills her first person where one minute she is crying on the floor and the next, shooting off rounds into everything that moves.


Other than the differences of character between game play, Lara's character is well written. In fact, so well that other supporting characters seem very two dimensional in comparison! You do get to hear about what the other characters are thinking in little diaries you find around the island which adds a little bit of depth and substance, but not much more.


The controls and game play were what really hooked me; fighting, moving, jumping, climbing and shooting all felt really smooth and easy. Thank God there were no annoying camera angles! Crystal Dynamics did a really good job there.


The island Lara is stuck on is immense and fantastic to explore. Plus, if you can’t be asked to explore during the main story you can go back and explore the places you missed with some new gear after you finish it.


The puzzles themselves were not that difficult, there was only one puzzle which made me think a little harder, but luckily you don’t have solve any of the puzzles to continue in the main plot; going against the tomb raider series.


Looking back, I do have some minor complaints about this game, but to be honest I loved this game so much so that I couldn't wait to come back from work to play it. I loved the story, the action packed game play and the vastness of the island. It really made me want to look around for new treasures. I could continue explaining pros for this game for ages but bottom line is, if you want a game to kill a few hours while exploring a huge island, solving puzzles and killing hostile locals I really recommend this game to you. 9/10
BTW the multi-player sucked.