Showing posts with label images. Show all posts
Showing posts with label images. Show all posts

Wednesday, 3 July 2013

Luther - Season 3 - BBC UK - Episode 1 - SPOILERS-

An explosive opening to an explosive series. Luther has to be one of my favourite shows and characters that I have seen on the my television for many, many years. Idris Elba portrays the deeply troubled an dark detective with such ease and grace that it feels real.

I won't ruin this for anyone, but BBC Iplayer is easily accessible and I only have a few key points to pick out!

So, we open at what appears to be the end of the series. The blues are blazing and a fire rages behind a steel garage door, it beings to creep up as fire licks at the back wall and we see Luther, his partner and what I can only assume to be the killer. Suddenly a bang, and fire roars out of the building as
Idris walks out without a care in the world.

From now, it appears that detective Ripley (Luther's partner) has now joined forces with a few rogue
officers who have it out for the way Luther takes justice into his own hands and his rational choice which is legally wrong by morally right. We also have the introduction of a new love interest and a killer who looks to be our main protagonist for the whole series.

Whether this series will turn out like season two's miniseries or a full length series. However, this episode has shown that they have retained the gritty lighting, the rough landscapes and the heart pumping tension which is raised in an amazing style. No music, just the breathing, creeks of the floor, a flick of a switch and it suddenly ruptures into violence. The techniques here will be great for the big screen, and as some of you may know, there is talk about a movie after this series.

The sudden return of a British great, which seals the UK's reputation for gritty street dramas and brilliant television. If you missed it, be sure too jump onto BBC Iplayer and get watching!


Tuesday, 2 July 2013

Call of Duty - Vengeance DLC 3 - Review

Today, we had the long awaited release of the new Call of Duty DLC pack, including 4 new maps and an addition to the world of the zombies. So below, we have COD's description of each of these maps and I shall add my opinions after.

Cove
"The stage is set for all-out conflict on this small, forgotten island in the middle of the Indian Ocean, where players battle it out amongst the wreckage of a jet that crash-landed during a smuggling operation gone wrong."
Cove appears to be a small map, everything leads to the same spot. No dead ends, no sniper sight lines and plenty of shrubs to catch out the unsuspecting. With a circular shape, it fits a high-speed SMG or a mid-range assault Rifle. You will have little time to react, and the likelihood of surviving continually would be very unlikely.


Detour
"Players fight amongst the scattered vehicles, exposed iron and collapsed pavement of a destroyed suspension bridge, high above this East Coast waterway where the action can play out on multiple levels."
This bridge in NYC is a 2 platform small map. Another small map which you will need an SMG or assault rifle. You have to be wary on the top level about holes in the road. These holes can lead too the lower or off the map, so keep visual.






Rush
"Fast, close-quarter engagements are assured in this paintball course turned full- combat arena, giving players new opportunities and challenges to use the cover to their advantage." 
Probably my favourite map. It's a bit bigger and is reminiscent of the skate park. It would have been nice to see a little more thought going into the map. The inflatable barriers should have punctured when you shoot them, or the whole thing could have been a paintball match. You have some sight lines for snipers, but I imagine seeing more "quick-scoping" than the real use of such a weapon.



Uplink
"In this re-imagined adaptation of the fan-favorite Call of Duty®: Black Ops multiplayer map Summit, players clash deep in the rain-soaked jungles of Myanmar, high atop a hi-tech mountain facility." 
Essentially, a map re painted with the removal of a few ladders to stop a notorious camping spot. Re-imagined maps should be given for free rather than running out of ideas and copying & pasting an old map. Plenty of sight lines for snipers and still corners and rooms for people to hide in. The collection of rooms were always notorious for camping and will be trouble for online play. Keep moving, SMG's will be good in the tight rooms but an assault rifle will be best for survival tactics.


Buried - Zombie Cowboys!
"Players will be challenged to face their deepest fears, trapped inside a long-forgotten subterranean Old West mining town infested with swarms of the undead."
Processing is the main map for the zombies maps. It is chaotic and disorganised, rooms lead to dead ends and can cause huge trouble when you are running about on your own. A few new additions have been added, one being the upgrade of the Ray Gun and a few more guns mixed in with some environmental additions which add some new and interesting aspects to the game.